Gherkin is a powerful language used in Behavior-Driven Development (BDD) to define software behavior without detailing how that behavior is implemented. It's a domain-specific language that allows you to write human-readable descriptions of software behaviors without detailing how that functionality is achieved. Let's delve deeper into the intricacies of the Gherkin language.
Introduction to Gherkin
Gherkin is not just any language; it's a Business Readable, Domain Specific Language (DSL) crafted meticulously for behavior descriptions. Its primary purpose is twofold:
- Documentation: It serves as a clear documentation that can be understood by non-technical stakeholders in a project.
- Automated Tests: It can be used to drive the development of automated tests, ensuring that the software behaves as expected.
One of the standout features of Gherkin is its support for over 60 spoken languages, making it accessible to teams worldwide. This inclusivity ensures that teams can write features and scenarios in their native tongue, fostering better understanding and collaboration.
Structure of Gherkin
Gherkin is a whitespace-oriented language, which means it uses indentation to define its structure. The primary components of a Gherkin document are:
- Features
- Scenarios
- Steps
Let's explore each of these components in detail.
Feature
The Feature
keyword is pivotal in Gherkin. It provides a high-level description of a software feature, and it's where you outline the functionality you're specifying. Under this keyword, you can nest multiple scenarios that describe different aspects or behaviors of the feature.
Feature: User authentication
Scenario
A Scenario
is a concrete example that illustrates a business rule. It provides a clear context, describes an event, and outlines the expected outcome. You can think of it as a test case for the feature. A feature can have multiple scenarios, and each scenario is a list of steps.
Scenario: Successful login
Steps
Steps are the individual operations in a scenario. They start with keywords like Given
, When
, Then
, And
, and But
.
- Given: Sets the scene. It describes the initial context or the state of the world before an event.
- When: Describes the key action, the event of the scenario.
- Then: Specifies the expected outcome or result of the scenario.
Given I am on the login page
When I enter valid credentials
Then I should be redirected to the dashboard
Gherkin in Action: A Simple Example
To better understand the Gherkin syntax, let's look at a simple example:
Feature: User Login
Scenario: Logging in with valid credentials
Given I am on the login page
When I enter valid username and password
Then I should see a welcome message
Scenario: Logging in with invalid credentials
Given I am on the login page
When I enter an incorrect username or password
Then I should see an error message
This example succinctly describes two scenarios related to user login. It's clear, concise, and easily understood by both technical and non-technical stakeholders.
FAQs
Q: What is the primary purpose of Gherkin?
A: Gherkin serves as both documentation and a basis for automated tests in Behavior-Driven Development.
Q: How many spoken languages does Gherkin support?
A: Gherkin supports over 60 spoken languages.
Q: What are the main components of a Gherkin document?
A: The primary components are Features, Scenarios, and Steps.
Q: Can a feature have multiple scenarios in Gherkin?
A: Yes, a feature can encompass multiple scenarios, each describing a different aspect or behavior of the feature.